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Other Competitions

Game

  • Allowed platforms: Anything that you can play a game on and is one way or the other available to the general public, but please contact us before the deadline for anything that's not C64, Amiga or PC so we can make the necessary preparations and if need-be record your entry.
  • This competition will be shown live. We will call for you before the compo starts. Make sure that you are present in the hall at least 15 minutes before the compo begins if you want to play your game on the bigscreen (if you don't come, one of the organizers will play - consider yourself warned).
  • Maximum showing time: 5 minutes.
  • Game must be playable with whatever "standard" input devices your chosen platform has (so please, try to avoid using self-soldered controllers :)
  • If your game is networked, contact us before submitting and set up a game server or other players yourself in time.

Animation/Video

  • Be a video artist, render a 3d animation, or anything that's, well, either an animation or a video fits into the competition.
  • Maximum resolution: 1920x1080 pixels (Note: If you choose to use this high resolution, please remember that not all machines are able to play 1920x1080/30Hz videos properly, and 60Hz usually requires a multithreaded codec and a high-end multicore processor. As a rule, best not hand in anything you can't play on your machine).
  • Maximum showing time: 5 minutes.
  • Your entry has to be delivered as AVI/MPG/MP4/Flash file. Allowed video codecs are MPEG1, MPEG2 or MPEG4 (XVid/DivX/H.264 codecs); allowed audio codecs are uncompressed and MP3/AAC audio. If you can't manage to provide your production in one of these supported formats, contact us at the party and we'll try and help.
  • We'll do a quality preselection. Entries that do not make it onto the bigscreen cannot be voted for and will not be spread.

Wild

  • Platforms: Anything you can get a demo to run on!
  • No size limit, get the maximum out of your chosen hardware!
  • Maximum showing time: 8 minutes.
  • Submissions must include a digital video of the entry (for formats, please look at the Animation/Video compo rules). If you are unable to record such a file by yourself, please contact us early enough at the party so we can help you.
  • Submissions must also include working binaries for the target platform.
  • (Full) HD entries are allowed, up to and including 1080p; however, we do not have the equipment to record anything above normal PAL/NTSC resolution at the party. If you can provide a full-resolution video yourself, fine; if not, contact us before the party so we can check whether we can show your entry in real time. Also, please record a low resolution (standard PAL/NTSC) version of your demo or bring the necessary cables so we can do it ourselves.
  • You must deliver proof that your entry works on real hardware (i.e. bring the hardware with you and show the organizers).

ASCII/ANSI

  • Maximum size: 80 x 1000.
  • PC ASCII's will use 80x26 VGA Mode will be used for displaying.
  • Amiga ASCII's will use the built-in topaz font will be used for displaying.
  • Animations are not allowed.
  • We will provide details on the viewer later but we'll make it work.